Episode 111 – Being a Great Player

Being a Great Player

Recorded at Breakout Con 2017RPG-Design-Panelcast-sml

Presented by Emily Griggs, Jason Pitre, Moyra Turkington and Chris Chung, moderated by Corey Reid.

A great GM can only craft an amazing tabletop RPG experience with the help of great players. A discussion of how to be one of those players, improving the at-table experience for both yourself and everyone else. Includes discussions on roleplaying technique, communal storytelling, and how experienced players can help welcome new players into the hobby.

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Episode 110 – Converting Between Systems

Game to Game: Converting Between Systems

Recorded at Metatopia 2015RPG-Design-Panelcast-sml

Presented by John Adamus and Paul Stefko

If you play more than one RPG, you will eventually want to use material from one system in another. Or maybe your favorite game has been updated to a new awesome edition, but you want to keep using your old books too. What should you keep in mind when converting RPG rules and adventures from one game to another? How much (or how little) work do you need to do?

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Epsiode 109 – Designing Intersectionally

Playing and Designing at the Intersections: Creating Good Allyship

Recorded at Metatopia 2015RPG-Design-Panelcast-sml

Presented by Kat Jones, Krista White, Elsa S. Henry & K.N. Granger.

This roundtable will focus on how to design and run games from an intersectional feminist standpoint. We will discuss different ways a game can be intersectional including: mechanics, characters, artwork, and more. Drawing on concrete examples from panelists about their own design process, as well as games that have influenced them, we will offer suggestions for designing intersectional games. We will also give some examples of how to make pre-existing games and systems more intersectional. Topics included in the discussion will be: how to fail forward, how to be a good ally, and how to respectfully write about marginalized groups when coming from a position of privilege

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Episode 108 – Affordable Art

Art for your Game without Breaking the Bank

Recorded at Metatopia 2015RPG-Design-Panelcast-sml

Presented by Jack Parra,  John CarimandoScott Bowmanchester and Brennan Reece.

Getting high-quality art is key to making a product look professional. How do publishers do it without breaking the bank? Our panel makes with the tips and tricks.

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Episode 107 – Working with Artists

Working with Artists 101

Recorded at Metatopia 2015RPG-Design-Panelcast-sml

Presented by Brennan Taylor, Fred Hicks & John Carimando

How do you find and contact artists to work with you on a project? How much can you expect to spend? How can you avoid pissing your artist off? Find out from the veterans!

 

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