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	<title>Comments on: First echoes of the Spark Soundtrack</title>
	<atom:link href="http://www.genesisoflegend.com/2010/05/firstechoes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.genesisoflegend.com/2010/05/firstechoes/</link>
	<description>Telling new stories around the digital fire</description>
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		<title>By: Mav</title>
		<link>http://www.genesisoflegend.com/2010/05/firstechoes/comment-page-1/#comment-166</link>
		<dc:creator>Mav</dc:creator>
		<pubDate>Tue, 22 Jun 2010 20:59:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.genesisoflegend.com/?p=167#comment-166</guid>
		<description>Sounds great mate, but as they say the proof of the pudding is in the eating...........

I am looking forward to seeing this.

Mav</description>
		<content:encoded><![CDATA[<p>Sounds great mate, but as they say the proof of the pudding is in the eating&#8230;&#8230;&#8230;..</p>
<p>I am looking forward to seeing this.</p>
<p>Mav</p>
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	<item>
		<title>By: Jagash</title>
		<link>http://www.genesisoflegend.com/2010/05/firstechoes/comment-page-1/#comment-165</link>
		<dc:creator>Jagash</dc:creator>
		<pubDate>Thu, 17 Jun 2010 11:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.genesisoflegend.com/?p=167#comment-165</guid>
		<description>There will be discussion on how to use content/setting from one of the major game worlds (WoD for ex) effectively.  The main aspect of the game is that it is modular; so long as you understand the description of the setting, you an generally make characters for that setting.  

It&#039;s easily built so you can take the (free) core rules and use those to play in the world of Rifts for instance.   You don&#039;t need anything else really written up, since the Rifts books have already explained that world fairly well.  Everyone wins.</description>
		<content:encoded><![CDATA[<p>There will be discussion on how to use content/setting from one of the major game worlds (WoD for ex) effectively.  The main aspect of the game is that it is modular; so long as you understand the description of the setting, you an generally make characters for that setting.  </p>
<p>It&#8217;s easily built so you can take the (free) core rules and use those to play in the world of Rifts for instance.   You don&#8217;t need anything else really written up, since the Rifts books have already explained that world fairly well.  Everyone wins.</p>
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	<item>
		<title>By: Mav</title>
		<link>http://www.genesisoflegend.com/2010/05/firstechoes/comment-page-1/#comment-163</link>
		<dc:creator>Mav</dc:creator>
		<pubDate>Thu, 17 Jun 2010 07:50:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.genesisoflegend.com/?p=167#comment-163</guid>
		<description>So far this sounds great (in itself a feat as I actually know little of what has been done)

I can&#039;t wait to get my hands on this system principally to use on existing game worlds where I feel the mechanics are easily abused or just a bit to intrusive.

any thoughts on having a section about using your system for the main Game worlds in RP?

keep it up!

Mav</description>
		<content:encoded><![CDATA[<p>So far this sounds great (in itself a feat as I actually know little of what has been done)</p>
<p>I can&#8217;t wait to get my hands on this system principally to use on existing game worlds where I feel the mechanics are easily abused or just a bit to intrusive.</p>
<p>any thoughts on having a section about using your system for the main Game worlds in RP?</p>
<p>keep it up!</p>
<p>Mav</p>
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