Episode 21 – Game Design is Mind Control

Game Design is Mind Control: Presented by Luke Crane and Jared Sorensen from way back in 2011.

The art of game design is to induce your players to behave in bizarre, irrational ways that they otherwise would not. Join us as we demonstrate how rules make you perform all sorts of ridiculous acts. And if you don’t believe us, you will by the end of the seminar!

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  • […] for a moment (though trust me, it ties back in), I recently listened to an RPG Panelcast entitled “Game Design in Mind Control.” Towards the end of the panel, the presenters bring up the idea of emergent narrative, though they […]