One of my passions is to use games for self-improvement and understanding. In the process, and in conjunction with various folks on twitter, I put together a list of RPGs that explore the human condition and teach important lessons. I update this list on a periodic basis to include new examples as they arrive.
The Romance Trilogy – About relationships
Monsterhearts – On queer youth
Dream Askew – On queer communties
Durance – On prison culture
Dog Eat Dog – On colonialism
Kagematsu – On gender roles
Steal Away Jordan – On strength under slavery
Mars Colony – On governance
A Flower for Mara – On death and returning to your life afterwards
Dogs in the Vineyard – On faith and overwhelming responsibility
Misspent Youth – On rebellion and revolution
Grey Ranks – On personal sacrifice
carry, a game about war – On war and it’s costs
Shock: Social Science Fiction – Critical thinking on societal issues
Microscope – On the flow of history and importance of the individual
Heads of State: Nine short games about Tyrants is pretty self-explanatory.
What games would you add to this list?