Category Archives: RPG Design PanelCast

Episode 84: Patterns and Shapes in Larp Design

Patterns and Shapes in Larp Design Recorded at Metatopia 2015 Presented by  J Li and Jason Morningstar From spatial layout to information management, this workshop lays out some of the architectural and psychological principles behind LARP design as craft. What’s the … Continue reading

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Episode 83 – Give and Receive Critique

How to Give and Receive Critique Recorded at Metatopia 2015   Presented by  Joshua A.C. Newman, Hannah Shaffer & Rachel E.S. Walton. Planning and running a Kickstarter campaign for your game can be like designing and playing another game. Will you hack … Continue reading

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Episode 82 – Kickstarter 101 (2015)

Kickstarter 101 (2015) Recorded at Metatopia 2015 Presented by JR Honeycutt, Joshua A.C. Newman & Chris O’Neill Planning and running a Kickstarter campaign for your game can be like designing and playing another game. Will you hack an existing formula or … Continue reading

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Episode 81 – Cinematic Plays

Cinematic Plays Recorded at Metatopia 2015 Presented by Will Hindmarch What are cinematic game mechanics? What makes a game cinematic and what do we call it when a game is not cinematic? In this presentation, writer/designer Will Hindmarch examines the languages of … Continue reading

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Episode 80 – Game Distribution

Game Distribution Recorded at Metatopia 2015 Presented by Brian Dalrymple and Darren Watts An overview of the 3-tier system (Publisher to Distributor to Retailer), following the course of a game after production (solicitation to wholesalers, trade shows and open houses, discount structures, … Continue reading

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