Category Archives: The Process of Design

Expanding the Void – Contemplative Design

Roleplaying games are marvellous tools for fostering empathy. As a medium, our games demand that participants take on alternative perspectives and personalities. By playing in a game in the role of a refugee of a galactic war, you might reflect … Continue reading

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RPG Design Worksheets

Whenever I run workshops to teach new tabletop game designers, I produce a set of worksheets to help them explore their ideas. The latest iteration of these sheets are now ready for people to use and enjoy. Continue reading

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Design Geology

Every game comes from somewhere; from personal experience, to intellectual puzzles, to something inbetween.  Each designer is naturally faced with a question of which element to use as the foundation for their games. This blog post explores three different approaches, … Continue reading

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RPG Design Overview Sheet

I have a tradition of running RPG design workshops in my local community, either at local gaming conventions or as part of Game Chef. It’s always a great time, but I often feel a need for more robust tools to … Continue reading

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Basic Budgeting for Developing Indie Tabletop RPGs

The Price of Publishing The independent roleplaying game scene is fantastically accessible, relative to other forms of game publishing. One of the challenges for a new game publisher is in determining an initial budget for their projects. I’m here to … Continue reading

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