Category Archives: The Process of Design

Design Geology

Every game comes from somewhere; from personal experience, to intellectual puzzles, to something inbetween.  Each designer is naturally faced with a question of which element to use as the foundation for their games. This blog post explores three different approaches, … Continue reading

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RPG Design Overview Sheet

I have a tradition of running RPG design workshops in my local community, either at local gaming conventions or as part of Game Chef. It’s always a great time, but I often feel a need for more robust tools to … Continue reading

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Basic Budgeting for Developing Indie Tabletop RPGs

The Price of Publishing The independent roleplaying game scene is fantastically accessible, relative to other forms of game publishing. One of the challenges for a new game publisher is in determining an initial budget for their projects. I’m here to … Continue reading

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Metatopia 2013 Debrief

I was among my people this weekend. The Game Design festival known as #Metatopia was a stellar success, with a robust panel schedule and some of the best playtesting I have seen to date. Beyond the practical matters, it was … Continue reading

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Episode 24 – How to Learn RPG Design

Everyone can design games, and we are here to help show you the way. We will teach you the basics and give you the resources to learning rpg design on your own. We provided attendants with a DVD full of … Continue reading

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