Tag Archives: English

Spark RPG Open Beta now available

It’s my pleasure to announce that the Spark RPG Open Beta is now available. http://www.genesisoflegend.com/spark-open-beta/ I would love to hear what you think about the game. I welcome all feedback, both positive and negative, so that I can make this … Continue reading

Posted in Blog of Legend, Downloads, Free Stuff, Spark | Tagged , , | 4 Comments

The Blood Oath Empire: Dreamation 2012 Playtest

Dreamation 2012 started with a bang and I snagged four players for a Thursday night playtest session. For ease of reference, let’s just call them players A, B, C and D. We achieved my goal for the session; to test … Continue reading

Posted in Blog of Legend, Home, Spark | Tagged , , | 2 Comments

Creative Constraints

Storytelling demands creativity.  It’s challenging to design a game system that consistently encourages inspiration.  Fortunately, some great minds have found approaches to solve this problem.  Let’s focus on the first of these approaches today; Creative Constraints. Some games are limited … Continue reading

Posted in Blog of Legend, The Process of Design | Tagged , , | 1 Comment

Who are you designing for?

Universal Principles of Design, published by Rockport, has taught me dozens of excellent techniques.  One technique is referred to as “Personas”, where you try to create diverse profiles of potential users so that you can consider each of their needs … Continue reading

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The Master’s Attention

Where do you focus your attention when you prepare for a game?  How do you cobble together a convincing and engaging story?  What does your game teach Game Masters to do in the lonely hours of the evening?  Thanks to … Continue reading

Posted in Blog of Legend, The Process of Design | Tagged , | 1 Comment